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<A HTML5 game written in 4 hours ⁄ >




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Yesterday I started to play around with monkey. A language that allows you to create apps on multiple platforms.

At the moment the following targets are supported: HTML5, Flash, Native OpenGL/OpenAL (Windows/Mac), Android, iOS, XNA.

The concept of the language is very good, so I'm sure there will be more targets and libs created by the community soon.

Today, I started to work on a small asteroids-like game to get more used to the language, and this little game is the result that I achieved in around 4 hours



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